How to Get Gloves in Phonk Slap
Spins, Aura shop, and Robux passes — three unlock paths, only one of them is free after codes.
Every glove in Phonk Slap is supposed to change the fight. The official description puts unique abilities at the center of the game, not just a reskin of a palm. You start with a default slap. You upgrade through spins, Aura purchases, and Robux gamepasses. This guide is how to use those three doors without buying the wrong one twice.
Redeem codes first so you have 4 spins and 250 Aura in pocket. Then come back.
Path 1: spins (free after 3KLIKES)
3KLIKES pays 4 Spins. Spins roll the glove / cosmetic pool. They are the F2P way to get off default without emptying the Aura wallet you wanted for 2x Aura.
How to spend the four:
- Spin once. If the result has a fight ability you can explain in one sentence, equip it and go to a rim fight from how to play.
- If it is a trail or title-adjacent cosmetic, keep spinning.
- After four, stop. More Robux spins are a different budget. Play the glove you have so you know what the next purchase is for.
Spins are not a pity toward Super Warrior. Limited passes stay in the Robux shop. See cosmetics if you keep landing trails and want to know what they are worth (almost never a fight).
Path 2: Aura shop
Aura gloves are the long F2P track. You earn Aura by knocking people off the map. Codes front-load 250. Farming adds the rest. Before you tap Buy:
- Check the glove tier list so you are not paying for a joke item with a loud equip sound.
- Check the ability on abilities. If you cannot tell what E / R1 will do, do not buy it yet.
- Keep enough Aura to live. Going to zero for a mediocre slap and then dying for ten minutes is how people rage-buy VIP.
The Shop rail also sells auras, 2x Aura Forever, and TROLL. Those are not gloves. Mixing them up is the other way people waste code rewards.
Path 3: Robux gamepass gloves
Live, on-sale combat-adjacent passes include:
| Pass | Price (Robux) | Role |
|---|---|---|
| Super Warrior [Limited] | 699 | Limited combat flex |
| Shadow Monarch | 549 | Named monarch kit |
| King of Calamity | 449 | Named calamity kit |
| The Infinite | 349 | Named infinite kit |
| Puppet Master | 249 | Named control kit |
VIP is 199 Robux and is not a glove. Aura cosmetics (Sound, Time, Hacker, Flower, Monarch Aura) are presentation. Rank them on the gamepass tier list and aura tier list. Limited tags mean the pass can leave the store — Super Warrior and Monarch Aura already carry that label.
Do not buy a 699 limited because a plaza full of them looks scary. Buy it if you have already hit the F2P ceiling and still want that kit. The players hub exists so you can read the fantasy before the receipt.
What about Slap Battles badge gloves?
Ignore them. Pan, Camera, Knockoff, Debug, and the rest of that museum are a different game. Phonk Slap is inspired by Slap Battles. It does not copy the badge quest list. If a YouTube thumbnail says “NEW GLOVE” with a Slap Battles island, it will waste your evening.
Equip, test, keep or sell the idea
After any unlock:
- Equip the glove.
- Find a quiet corner. Slap once. Ability once. Count cooldown.
- Take it to one rim fight, not a 24-player pile.
- If the ability is confusing, read abilities before the next spin.
Gloves are the identity of this wiki’s Gloves category. Come back here when a patch adds a new stand, and check the changelog so you do not chase a limited that already went off sale.
Frequently Asked Questions
Quick answers to the most common Phonk Slap questions.
How do I get my first non-default glove?
Redeem 3KLIKES for four spins, or save visit-code Aura for a shop glove. See the codes hub first.
Are gamepass gloves required?
No. They are optional Robux kits. Rank them on the gamepass tier list before you buy Super Warrior or Shadow Monarch.
Can I trade gloves?
Treat unlocks as bound to the Roblox account. There is no player-to-player glove market described on the official page.
Why did my spin give a cosmetic?
Spins can roll presentation items. Keep the remaining spins for a combat glove, then farm Aura instead of panic-buying more rolls.